Fast quotes

From Motley Bytes Wiki
Jump to: navigation, search

Christopher_Wolfgang_Alexander

Rapid Change

“At the same time that problems increase in quantity, complexity, and difficulty, they also change faster than before.”

Fred_Brooks

Productivity Magnitude

“Study after study shows that the very best designers produce structures that are faster, smaller, simpler, cleaner, and produced with less effort. The differences between the great and the average approach an order of magnitude.”
  • Source: Brooks Jr., F. P. (1995). The Mythical Man-Month - Essays on Software Engineering (Anniversary Edition) | 1975/1995 (Anniv.). Boston. MA: Addison-Wesley. ISBN: 0201835959. Chapter 16, page 202.

Peter_Drucker

Big University Relics

“Thirty years from now the big university campuses will be relics. Universities won't survive. It's as large a change as when we first got the printed book. Do you realize that the cost of higher education has risen as fast as the cost of health care? And for the middle-class family, college education for their children is as much of a necessity as is medical care — without it the kids have no future. Such totally uncontrollable expenditures, without any visible improvement in either the content or the quality of education, means that the system is rapidly becoming untenable. Higher education is in deep crisis.”
  • Source: Peter Drucker, “Seeing Things as They Really Are”, Forbes (March 10, 1997)

Distance Learning

“Universities won't survive. The future is outside the traditional campus, outside the traditional classroom. Distance learning is coming on fast.”

David_Epstein

Giant Undertakings

“Since the 1990s, researcher Bent Flyvbjerg has kept a database that tracks giant undertakings... Only 8.5 percent of projects finished on time and on budget; 0.5 percent did that and delivered the prophesied benefits. Almost every major infrastructure project goes over budget, but at least not by as much as IT projects, which have a greater tendency to go hundreds of percent over budget. The pattern of disaster that Flyvbjerg has documented is relatively simple: With few constraints, exciting projects get too large too fast, going from big idea to giant endeavor extremely quickly.”
  • Source: David Epstein in the book “Inside the Box: How Constraints Make Us Better”. Published 2026 by Riverhead Books. Page 14. ISBN 978-0593715734 (Ebook).

Gordon_Glegg

User Specifications

“If you are concerned in making the production of some article quicker, better or cheaper, you will naturally study how it is being done at the moment. It may seem paradoxical but the man least likely to help you is the operator in charge of the machine. The more 'down-to-earth' and 'practical' he considers himself the more 'unpractical' and 'up-in-the-air' he is likely to be from your point of view. He is too near the machine to know why it works. He only knows how it works.”
  • Source: Glegg, G. L. (1969). The Design of Design. Cambridge, UK: Cambridge University Press. ISBN: 978-0-511-79996-9. Chapter 1, page 12.

Capers_Jones

Quality Software

“High-quality software is not expensive. High-quality software is faster and cheaper to build and maintain than low-quality software, from initial development all the way through total cost of ownership.”
  • Source: The Economics of Software Quality by Capers Jones and Oliver Bonsignour, 2011, chapter 7.

Steven_Pinker

Computational Theory of Mind

“The computational theory of mind is not the same thing as the despised ‘computer metaphor.’ As many critics have pointed out, computers are serial, doing one thing at a time; brains are parallel, doing millions of things at once. Computers are fast; brains are slow. Computer parts are reliable; brain parts are noisy. Computers have a limited number of connections; brains have trillions. Computers are assembled according to a blueprint; brains must assemble themselves.”
  • Source: Steven Pinker (1997). How the Mind Works. New York, NY: W. W. Norton. ISBN 978-0-393-06973-0; eISBN 978-0-393-06973-0. Chapter 1 Section Reverse-Engineering the Psyche.

Frederick_Winslow_Taylor

Systematic Soldiering

“The greater part of the systematic soldiering, however, is done by the men with the deliberate object of keeping their employers ignorant of how fast work can be done. So universal is soldiering for this purpose, or under any of the ordinary systems of compensating labor, who does not devote a considerable part of his time to studying just how slowly he can work and still convince his employer that he is going at a good pace.”
  • Source: F.W. Taylor (1903) "Shop management; a paper read before the American society of mechanical engineers, " in: Transactions of the American Society of Mechanical Engineers 24: 1337-1480. p. 1351.

Gerald_Weinberg

Small Teams More Efficient

“In any case, the basic rule for size and composition of programming teams would seem to be this — for the best programming at the least cost, give the best possible programmers you can find sufficient time so you need the smallest number of them. When you have to work faster, or with less experienced people, costs and uncertainties will rise. In any case, the worst way to do a programming project is to hire a horde of trainees and put them to work under pressure and without supervision — although this is the most common practice today.”
  • Source: Chapter 5. Weinberg, G. M. (2011). The Psychology of Computer Programming (Silver anniversary edition) | 1971. Weinberg & Weinberg.

Faster Programming Demands Better Programmers

“If we have to have the program faster, we shall have to hire a better man for the job.”
  • Source: Chapter 5. Weinberg, G. M. (2011). The Psychology of Computer Programming (Silver anniversary edition) | 1971. Weinberg & Weinberg.

Technical Leaders

“Leadership, in the sense that social scientists use it, means the ability to influence people. Programmers, being people who tend to value creative work and professional competence, tend to put their stock in people whom they perceive to be good at the things they do. Thus, it is easier to exert leadership over — to influence — programmers by being a soft-spoken programming wizard than by being the world's fastest-talking salesman. When nonprogramming leaders are brought in to be in charge of programming teams, trouble usually brews unless the appointed leader explicitly and implicitly recognizes his incapacity on technical matters. The very worst he can do — and this goes also for a former programmer who has lost touch with the field — is to try to match programming wits with the other members of the team. Although a team might come to respect a leader who openly admitted his programming inexperience, they could only come to ridicule one whose pretense at knowledge was revealed to be a sham.”
  • Source: Chapter 5. Weinberg, G. M. (2011). The Psychology of Computer Programming (Silver anniversary edition) | 1971. Weinberg & Weinberg.

E_O_Wilson

Cultural Evolution Fast Biological Evolution Slow

“Cultural evolution is Lamarckian and very fast, whereas biological evolution is Darwinian and usually very slow.”
  • Source: Chapter 4. On Human Nature (1978). On Human Nature; written by Edward O. Wilson; first edition; published in 1978 by Cambridge University Press; ISBN 0674634411.

Unbroken Advance in Mental Ability

“The increase in brain size and refinement of stone artifacts point to an unbroken advance in mental ability over the last two or three million years. ... No organ in the history of life has grown faster.”
  • Source: Chapter 4. On Human Nature (1978). On Human Nature; written by Edward O. Wilson; first edition; published in 1978 by Cambridge University Press; ISBN 0674634411.

Shoshana_Zuboff

Share the Fruits

“Taylor believed it was necessary to share the fruits of such productivity increases and saw the differential piece-rate system, a central tenet of scientific management, as a method of uniting workers and managers in a bond of common interest. But incentive wages are devilishly hard to administer, and all too often, managers attracted to differential wage schemes succumbed to shortcuts that promised fast gains. Managers would frequently change piece rates as workers learned to meet the standards. This led to the complaints of overwork with which unions relentlessly dogged proponents of Taylorism. Scientific management frequently meant not only that individual effort was simplified (either because of labor-saving equipment or new organizational methods that fragmented tasks into their simplest components), but also that the pace of effort was intensified, thus raising the level of fatigue and stress.”
  • Source: Zuboff, S. (1988). In The Age Of The Smart Machine: The Future Of Work And Power. New York, NY: Basic Books, p. 45. ISBN:0465032125.

Work Life Balance

“A machinist gained prominence when he debated Taylor in 1914 and remarked, 'we don't want to work as fast as we are able to. We want to work as fast as we think it's comfortable for us to work. We haven't come into existence for the purpose of seeing how great a task we can perform through a lifetime. We are trying to regulate our work so as to make it auxiliary to our lives.”
  • Source: Zuboff, S. (1988). In The Age Of The Smart Machine: The Future Of Work And Power. New York, NY: Basic Books, p. 46. ISBN:0465032125.